A first look at Singularity Town

/ first look

A first look at the tone of the game: a quiet town, strange material, and not much explanation yet.

Atmosphere first

This first look is more about mood than systems. We want the town to feel quiet, lived in, and a little off.

A first in-game screenshot from Singularity Town

Not destroyed. Not dramatic. Just still, strange, and a bit hard to explain.

Readable mystery

Even with that mood, the game still needs to be easy to read. You should be able to tell where to go and what matters.

We would rather share small real glimpses than talk too much before the game is ready.