game overview

Singularity Town

Singularity Town is a short first-person game set in a quiet town. You clear strange material, collect artifacts, find energy cubes, and keep moving until you reach the last door.

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What the game is

loop

Clear, collect, unlock, repeat

Each house asks you to clear material, pick up artifacts, find its energy cube, and open the next one.

structure

Six visible houses and one final destination

You can see the whole route from the start. The point is a small, readable game, not a huge world.

tone

Quiet sci-fi, not big drama

We want it to feel strange and quiet, but still simple enough to finish in a short run.

What matters to us

Readable progression

Energy cubes open the next house. Artifacts give you money for a few simple upgrades.

Simple economy

The kiosk keeps the economy small and easy to understand.

Finishable scope

No combat, no giant map, no feature pile. We want the first game to be small and done.